SPV - Seer protection vote. The seer must vote each round in order to divine other players. Therefore, upon the start of a WW round, players immediately lock in a "SPV" so the seer can vote freely. The vote is often random, put on an inactive/noob player, or motivated by personal grudges from previous games.
MoO - Majority of One. This phenomenon most often occurs in Round 1 whereby there is only 1 vote for each shooting candidate.
ⒶNARCHY - A variant of standard WW. The only two rules that exist are - 1)You're unable to post communications with the moderator (e.g. screenshots of mod PMs), and 2) You're unable to post direct proof of your identity (e.g. a screenshot of your ID). The first known anarchy game was #2858.
Blitz - Used to describe an endgame where the remaining wolves jump on a misplaced human vote to end the game. Best executed with the use of Wolf TBs.
Persistent Defender - Used as a wolf tactic. When a player seems to be excessively defending a particular player for no valid reason, they are acting as the "Persistent Defender".
Seericide - Seer claiming when you're not the seer. This is compared to suicide because, more often than not, it will result in your death within the next round.
- Smithy's Gambit - A seericide variation where a human claims seer, often to dispel boredom. The riskiness of the ploy can be calculated by (#of rounds completed)/(# of Players remaining) - the greater the number, the higher chance of a human loss. Inspired by Smithy in game #2825.
Jayo Post - A post that seems to be constructive, but doesn't actually contribute to the game at all. Inspired by the player Jayo who mastered the art of such posts.
Cab Defense - A defense that consists of nothing other than pleading that you are human. May or may not include phrases such as "I'm hunting wolves!", "Get your furry paws off me, I'm two-legged!", and the such.
Har List - A list of suspects that is so vague and inclusive, it would be more impressive if it wasn't correct. Inspired by the player Sirhar.
"Let's Shot Golden" - A contractual agreement between players to shoot a player who is otherwise useless. Proclaiming this is a form of consent, and makes the contract binding.
Pair Exclusion Principle - An advanced human tactic most effective as a late game or last resort strategy with two wolves remaining in the game. This tactic involves the use of a spreadsheet, and an analysis of the remaining potential wolf pairs.
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