The Werewolf Game
Game #2979: Sleepless Nights 16
This private game is moderated by Rhythmic. Please read the rules and contact the moderator with any questions or concerns about this game.
This game finished in 8 rounds.
This is Sleepless Nights, where special Talk Boxes created by the moderator allow players to keep being active through the Night portion of the rounds!
This will be a 15 player game which means there will be 3 Werewolves, 2 Oracles, and 1 Seer.
General Rules:
1) Please follow the Braingle rules for the Werewolf game except for the changes outlined. For example, there shouldn't be outside game conversations except in the designated talk boxes.
2) Please RFM the first post of each round so I can reveal the identities (Werewolf, Human, Seer, or Oracle) of those killed in the previous round.
3) I will also reveal when humans in the Seer Talk Box are killed.
4) There are no other clues given by me in this game.
5) This is a private game. If you want to join PM me.
6) Feel free to join the Insomniacs Talk Box for open discussion, statistics, and other information.
Werewolf Hunting Grounds (the Werewolf Talk Box)
1) All Werewolves will be invited to this Talk Box at the beginning of the game.
2) Any Werewolves killed in the game can remain in the Talk Box.
3) At the end of the game, everyone will be removed and the threads will be deleted.
Seer Sanctuary (the Seer Talk box)
1) The Seer will be the only human invited to this Talk Box at the beginning of the game.
2) As the Seer divines humans and lets me know, I will invite them to the Talk Box.
3) If the Seer clears a human and they are eaten, they will still be invited to the Talk Box.
4) If the Seer is killed, I may invite random humans to the Seer Talk Box at my discretion. Normally, this will be every other round starting with the round after the Seer dies. For example if the Seer is killed in Round 3, I will invite a human to the Seer Talk Box in Round 4, Round 6, etc. If I feel that adding more humans to the Seer Talk Box creates an unfair advantage, I will not add any more.
5) Anyone in this Talk that is killed in the game can remain in the Talk Box.
6) At the end of the game, everyone will be removed and the threads will be deleted.
The Oracles
1) 2 living humans (not the Seer) randomly selected by the moderator at the beginning of Round 2 will be The Oracles.
2) Initially, no one except the moderator knows the Oracles' identities, including the Oracles themselves.
3) If an Oracle is invited to the Seer Talk Box, The Oracle and an additional randomly selected human will be added to the Seer Talk Box
4) If an Oracle is invited to the Seer Talk Box, I will announce it (but not the person's name) at the start of the next round
5) If the Werewolves eat an Oracle before the Oracle is divined, I will randomly give them the name of one living person in the Seer Talk Box
6) If an Oracle is shot with the silver bullet, nothing additional happens.
---This message was edited on 2013-09-23 11:14:18---
"For me, the saxophone is a way of expression" - Kenneth Thomson
This will be a 15 player game which means there will be 3 Werewolves, 2 Oracles, and 1 Seer.
General Rules:
1) Please follow the Braingle rules for the Werewolf game except for the changes outlined. For example, there shouldn't be outside game conversations except in the designated talk boxes.
2) Please RFM the first post of each round so I can reveal the identities (Werewolf, Human, Seer, or Oracle) of those killed in the previous round.
3) I will also reveal when humans in the Seer Talk Box are killed.
4) There are no other clues given by me in this game.
5) This is a private game. If you want to join PM me.
6) Feel free to join the Insomniacs Talk Box for open discussion, statistics, and other information.
Werewolf Hunting Grounds (the Werewolf Talk Box)
1) All Werewolves will be invited to this Talk Box at the beginning of the game.
2) Any Werewolves killed in the game can remain in the Talk Box.
3) At the end of the game, everyone will be removed and the threads will be deleted.
Seer Sanctuary (the Seer Talk box)
1) The Seer will be the only human invited to this Talk Box at the beginning of the game.
2) As the Seer divines humans and lets me know, I will invite them to the Talk Box.
3) If the Seer clears a human and they are eaten, they will still be invited to the Talk Box.
4) If the Seer is killed, I may invite random humans to the Seer Talk Box at my discretion. Normally, this will be every other round starting with the round after the Seer dies. For example if the Seer is killed in Round 3, I will invite a human to the Seer Talk Box in Round 4, Round 6, etc. If I feel that adding more humans to the Seer Talk Box creates an unfair advantage, I will not add any more.
5) Anyone in this Talk that is killed in the game can remain in the Talk Box.
6) At the end of the game, everyone will be removed and the threads will be deleted.
The Oracles
1) 2 living humans (not the Seer) randomly selected by the moderator at the beginning of Round 2 will be The Oracles.
2) Initially, no one except the moderator knows the Oracles' identities, including the Oracles themselves.
3) If an Oracle is invited to the Seer Talk Box, The Oracle and an additional randomly selected human will be added to the Seer Talk Box
4) If an Oracle is invited to the Seer Talk Box, I will announce it (but not the person's name) at the start of the next round
5) If the Werewolves eat an Oracle before the Oracle is divined, I will randomly give them the name of one living person in the Seer Talk Box
6) If an Oracle is shot with the silver bullet, nothing additional happens.
---This message was edited on 2013-09-23 11:14:18---
"For me, the saxophone is a way of expression" - Kenneth Thomson
Reserved in case I need it.
---This message was edited on 2013-09-23 11:14:48---
"For me, the saxophone is a way of expression" - Kenneth Thomson
---This message was edited on 2013-09-23 11:14:48---
"For me, the saxophone is a way of expression" - Kenneth Thomson
Ready for another fun game!
The faster I type in my password, the more secret agent-y I feel.
The faster I type in my password, the more secret agent-y I feel.
Hey guys
Like what you love, and love what you got.
Like what you love, and love what you got.
Was going to take a break, but could't pass up a Sleepless Nights game.
Maybe the dog only brings the ball back because he thinks you like throwing it.
Maybe the dog only brings the ball back because he thinks you like throwing it.
Lets try this again.
Happy ever after in the marketplace, Desmond lets the children lend a hand. Molly stays at home and does her pretty face, and in the evening she's the singer with the band!
Happy ever after in the marketplace, Desmond lets the children lend a hand. Molly stays at home and does her pretty face, and in the evening she's the singer with the band!
Good Grief Koin even I dont pull the J.C. card!!!!!
the stronger the fed govt gets the less you free you will be,,,,This is a no brainer...
the stronger the fed govt gets the less you free you will be,,,,This is a no brainer...
Hello!
Ally or die. That is the motto of the new, REVAMPED version of Alliances I currently have. Alliances is a social game to the style of WWG and WTB. To learn more and/or play, PM me or check the public talkboxes. Come for a fun game!
Ally or die. That is the motto of the new, REVAMPED version of Alliances I currently have. Alliances is a social game to the style of WWG and WTB. To learn more and/or play, PM me or check the public talkboxes. Come for a fun game!
Sounds good, let's do this
Dovie'andi se tovya sagain
Dovie'andi se tovya sagain
You cannot post messages in previous rounds.
Follow Braingle!