Codes and Ciphers :: Playfair Cipher
The Playfair cipher encrypts pairs of letters (digraphs), instead of single letters. This is significantly harder to break since the frequency analysis used for simple substitution ciphers is considerably more difficult.
Memorization of the keyword and 4 simple rules is all that is required to create the 5 by 5 table and use the cipher.
K E Y W O R D A B C F G H I J L M N P S T U V X Z
The Playfair cipher uses a 5 by 5 table containing a key word or phrase. To generate the table, one would first fill in the spaces of the table with the letters of the keyword (dropping any duplicate letters), then fill the remaining spaces with the rest of the letters of the alphabet in order (to reduce the alphabet to fit you can either omit "Q" or replace "J" with "I"). In the example to the right, the keyword is "keyword".
To encrypt a message, one would break the message into groups of 2 letters. If there is a dangling letter at the end, we add an X. For example. "Secret Message" becomes "SE CR ET ME SS AG EX". We now take each group and find them out on the table. Noticing the location of the two letters in the table, we apply the following rules, in order.
To decipher, ignore rule 1. In rules 2 and 3 shift up and left instead of down and right. Rule 4 remains the same. Once you are done, drop any extra Xs that don't make sense in the final message and locate any missing Qs or any Is that should be Js.
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