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The Werewolf Game #2879

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This game is moderated by Emma2662. Please read the rules and contact the moderator with any questions or concerns about this game.

Voting Discussion
This game finished in 6 rounds.

Discussion of Round #3

Round: 0  1  2  3  4  5  6  

AuthorMessage
EliosAus


Posted: 05:25PM Mar 21, 2013

Oh great. We have an active wolf.

Debating a vote; got plenty of time to decide on it, so I'll be back later.


"An adventure is only an inconvenience rightly considered. An inconvenience is an adventure wrongly considered." - Chesterton
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jpostA


Posted: 03:31AM Mar 22, 2013

Well, it seems I got back in time for the start of Day or near to it. One of my best suspects for wolfishness turned out to be human after all. Sorry for doubting you, priceas.

So, now the choice is do we go after the active wolf or keep going for the inactive one(s)? It is still a little too early to tell who really is a wolf and we might actually shoot one of the active humans (something the rest of us actives don't need).

Speaking off-game to Elios who is in the WTB game I was in. However, I like missed a day because of real life stuff to deal with and when I came back on, lo and behold, I was fired already. It's one reason I don't like single-day rounds. Sometimes I am gone for a couple of days, during which I get booted off of the 1 v. 100 game I am in. Hopefully, I can settle down once I find out where I am going to live.


---This message was edited on 2013-03-22 03:37:33---

God began calling the light Day, but the darkness he called Night.
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EliosAus


Posted: 10:46AM Mar 22, 2013

jpost wrote:
I like missed a day because of real life stuff to deal with and when I came back on, lo and behold, I was fired already. It's one reason I don't like single-day rounds. ... Hopefully, I can settle down once I find out where I am going to live.
That is rough... I'm sorry you keep missing out on games because RL is tossing you around.

I'm not against multi-day rounds in theory; I've participated in a few that were quite good. The problem eventually becomes keeping people interested in the game when the most talkative & active players are gone. For an experienced and dedicated mod, it's not that hard to keep the game interesting because s/he will post clues or teasers.

If a multi-day game is exclusive to those who are only on every couple of days, the conversation would be slower but still balanced. But as you see here, I'm the only regularly active participant, and I'm getting lonely. At least I know you'll post when you come on, but I don't even have the Mod to talk to. I have no idea why everyone else isn't playing....


"An adventure is only an inconvenience rightly considered. An inconvenience is an adventure wrongly considered." - Chesterton
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jpostA


Posted: 11:11PM Mar 22, 2013

ok, I take that to mean let's vote inactive. Even though there are some offline longer, Purplewriter is as good as any.

Edit: Elios voted Purplewriter also. So that inactive should be gone. What I am going to say next is for the active wolf (ves). Being as how there are so few actives, you need to ask yourself what your goal is here. Do you want to win easily, then go ahead and eat the few actives left and you will win for sure (in a couple weeks). If you want a more fun game (well, as fun as two or three actives can be), eat the inactives so we can get to the better game quicker. After this Night, we will know what type of game you are going for.


---This message was edited on 2013-03-24 15:14:34---

God began calling the light Day, but the darkness he called Night.
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EliosAus


Posted: 02:36PM Mar 25, 2013

Just in case the Wolves decided to go Inactive again and I get eaten, just wanna say GL jpost!

I have a feeling this game will soon just become completely inactive, and it'll just ride out the rounds 'til it ends. That may be for the best...


"An adventure is only an inconvenience rightly considered. An inconvenience is an adventure wrongly considered." - Chesterton
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