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The Werewolf Game #2778

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This game is moderated by Mitty44. Please read the rules and contact the moderator with any questions or concerns about this game.

Voting Discussion
This game finished in 11 rounds.

Discussion of Round #1

Round: 0  1  2  3  4  5  6  7  8  9  10  11  

AuthorMessage
Mattieoftheleaf*us


Posted: 06:14PM Sep 11, 2012

RFM
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Mattieoftheleaf*us


Posted: 06:14PM Sep 11, 2012

Sorry Jam, you got me instead.
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kitty-cattus


Posted: 09:13PM Sep 11, 2012

random vote for now, because i am bored and i have to go.

"I'm through accepting limits cause someone says they're so. Some things I cannot change, but til I try I'll never know." -Wicked
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JazzyMinAau


Posted: 03:35AM Sep 12, 2012

I'm just gonna vote randomly this round, unless anyone has a better idea?
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jesscaarAen


Posted: 05:04AM Sep 12, 2012

Think I'll go for random too.. I'll change if anything happens though.
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jpostA


Posted: 07:18AM Sep 12, 2012

Well, my first votes usually go to the ones who have not been on-site the longest. I counted 4 that were over 10 days. I think the one I have voted for is the longest off-site.

God began calling the light Day, but the darkness he called Night.
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JQPublic


Posted: 07:45AM Sep 12, 2012

Random too.

As for inactives, I'm quoting myself again:
I think it's safe to assume that (blurry name) will not play. However, I don't think we should shoot him. If he's an inactibe[sic] wolf, then that's just as well cos he would not be dangerous, so he'd be the last we can shoot. If he were an inactive human, then that will only mean that we are decreasing the number of humans, which will not benefit us at the end.


I now have an additional reason: inactives won't mind staying in the game if it turns out to be an inactive one. I've got nothing against jpost voting for an inactive, though, as long as nobody votes for the same inactive so that we get a real random.


'An idea, like a ghost, must be spoken to a little before it will explain itself.' - Charles Dickens
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JamFishAca


Posted: 08:13AM Sep 12, 2012

I'd rather get rid of inactive because if it is a human, they're useless to us anyway and it's better than an active human who could help, and if it's a wolf then oh goody!! P.S oh it's alright mattie XD As long as you're active.

Edit: Going down the list, whoever the first inactive person is that I come across will be my vote for this round unless we aim for a majority


---This message was edited on 2012-09-12 08:13:51---

Lookey here, I've got a window sheet!
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EliosAus


Posted: 08:32AM Sep 12, 2012

If you're just playing to win, leaving the Inactives is probably a good method. You have several good reasons up there, JQ! I've actually never really thought about the benefits of leaving Inactives before. You almost have me converted. Almost.

The reason I vote for Inactives is b/c it's not fair to the Actives. I mean, I joined to play and I want to participate for as long as possible. Why should I be taken out so that some "join & bail" player can stay in? Plus keeping Inactives kills the activity level of the game, and interest quickly wanes.

It's also not sporting. What challenge is there in playing a game where you're the only one left playing it?

So, unless people start to beg for mercy and flat out ask us to shoot them, I'm going for the Inactives. I don't want long, drawn out nights because of a non-playing Wolf, and I want good input and camaraderie from the other Humans.

Edit to add: Ugh, I just noticed braingle01 is in the game. What a waste of space.... Anywho! I put in a Seer protection vote for Roberto as he has been off for 8 days.


---This message was edited on 2012-09-12 08:35:29---

"An adventure is only an inconvenience rightly considered. An inconvenience is an adventure wrongly considered." - Chesterton
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JQPublic


Posted: 08:46AM Sep 12, 2012

Elios wrote:
The reason I vote for Inactives is b/c it's not fair to the Actives. I mean, I joined to play and I want to participate for as long as possible. Why should I be taken out so that some "join & bail" player can stay in? Plus keeping Inactives kills the activity level of the game, and interest quickly wanes.

It's also not sporting. What challenge is there in playing a game where you're the only one left playing it?


I see what you mean. However, I'm still against voting inactives strategically. If I, as a human, get shot in order to keep actives in the game and the humans win in the end, then I'll be very happy to get shot - I win in the end anyway. Difference in TWG values, I guess.


'An idea, like a ghost, must be spoken to a little before it will explain itself.' - Charles Dickens
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Mattieoftheleaf*us


Posted: 02:02PM Sep 12, 2012

I personally prefer getting rid of inactives early just because I'm secretly afraid of this happening:
**dramatic music plays under horrifying scene**
Three or so active wolves manage to outnumber and control the vote over two active and 7 inactive town members. No matter how many inactives you add to this situation, the wolves will be able to control the game and pick off town one by one to a victory.
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JamFishAca


Posted: 03:33PM Sep 12, 2012

switching to the forming majority. p.s what is a seer protection vote? seems a new term was coined over the time I disappeared. lol mattie.

Lookey here, I've got a window sheet!
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kitty-cattus


Posted: 05:47PM Sep 12, 2012

I'm joining the majority as well.
EDIT: As the round ends in 25 minutes, we aren't going to get a majority. Next round anyone?


---This message was edited on 2012-09-12 17:48:25---

"I'm through accepting limits cause someone says they're so. Some things I cannot change, but til I try I'll never know." -Wicked
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